Throne and Liberty Alpha: An In-depth Exploration

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May 11, 2023

Throne and Liberty Alpha: An In-depth Exploration


Emerging as a potential game-changer in the MMORPG genre, Throne and Liberty's alpha version is creating a buzz in the gaming community. This comprehensive exploration delves into the game's exciting blend of traditional and novel features, promising a unique gaming experience.

A Comprehensive Combat System

Throne and Liberty offers a dynamic combat experience. Players can swap weapons instantly, with cooldown times tied directly to individual skills rather than applying globally. This intriguing mechanic means that even when a weapon is swapped out, its associated skill cooldowns continue to tick down. This adds an element of strategic depth, encouraging thoughtful management of weapons and their associated abilities.

Diversity in Weaponry and Skills

The game allows the use of up to four different weapons, each contributing to unique character builds. The skills a player can use are directly tied to their weapon choice. For instance, a two-handed staff focuses on damage-dealing, whereas a wand and book offer healing capabilities. Players can opt for diverse weapon configurations, such as dual-wielding daggers, enhancing tactical versatility. Weapons also come in various degrees of rarity, including common (grey), uncommon (green), rare (blue), and epic (purple). Obtaining rare and epic weapons requires specific blueprints, and these weapons, being bind-on-equip, are tradeable.

Pets and the Automated Combat System

Throne and Liberty features an engaging pet system, similar to that found in Black Desert Online (BDO), where pets not only accompany players but also possess abilities and can heal their owners. The game introduces an Automated Combat System, which, while relatively weak, is designed to handle enemies at least five levels below the player. This system incorporates automated pathing and a base auto attack, reminiscent of World of Warcraft. Notably, not all abilities root the player in place, allowing for movement during combat.

Leveling, Crafting, and Inventory Management

In the alpha version, players could reach up to level 60. Crafting is included, albeit not as comprehensive as in games like New World. The inventory system is weight-based, similar to BDO, and can be expanded over time. While there's no auto gathering feature, an auto loot option facilitates resource collection.

Controller Support and Visual Experience

Throne and Liberty supports a controller interface, catering to a broad range of player preferences. The high-quality graphics and cinematic cutscenes are designed to impress, contributing to an immersive gaming experience.

Guild System and Player Economy

Throne and Liberty incorporates a guild system, akin to BDO, with features like guild payments and bonuses. The guild auction house serves as a platform for trading items among players.

Open-World Dungeons and Player Versus Player Mechanics

Open-world dungeons provide progressive challenges, with enemies growing tougher the deeper one ventures. An innovative dungeon currency system encourages both open-world mob farming and dungeon exploration for enhanced experience gains. The game distinguishes between player versus player (PVP) and player versus environment (PVE) zones, with open-world PVP confirmed. However, boss encounters are PVE only, similar to the system in BDO.


The alpha version of Throne and Liberty has offered us a glimpse into a game that blends traditional MMORPG elements with unique, innovative features. As the game continues to develop, we eagerly anticipate the ways in which these features will be refined, potentially shaping a new era of online gaming. For more information, feel free to read our latest earnings call update or check out the official Korean closed beta announcement.